OBJECTIVES
To know the playful tools favoring the active pedagogy
To be able to integrate a playful tool into his educational training scenario
Know the animation techniques of a tool based on the game
PUBLIC
All the people brought to animate training sessions
REQUIREMENTS
Trainers who have already undergone training of trainers
PROGRAM
The basics of ludopédagogie
What is playful pedagogy?
What is the impact of ludopedagogy on learning?
Integrate a playful dimension into your training
Analyze the advantages / disadvantages of the game in the course of the training
Define the educational purpose of the game and frame its use
Move from a passive situation to an active learning situation
Typology of games or play tools
Games based on board games
Creative games based on improvisation, theater, arts, music ...
Revised TV games for training
The form of the game (board, cards, digital ...)
Ludopedagogical tools made available by INAP
Animate the Ludopedagogical sequence
How to get participants to join
How to involve and supervise the whole group in the game
How to transpose the situations experienced in the game to the professional reality
The importance of debriefing
EDUCATIONAL TOOLS
Sharing experiences
Example of games usable in training
Fun sequences
Definition of an individual action plan
Good to know
DURATION
1 day
Organizer
Reval
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