Goals
● • Facilitate a Sprint Design in 4 days • Conduct all the workshops of the methodology
● • Pilot the realization of a rapid prototype • Organize user tests
● • Deliver a roadmap produced following the Sprint
● • Embed a Sprint Design into an Agile Sprint
● • Mastering group animation techniques
Program
Prepare a Sprint Design
● Problematize the right question of departure
● Build the design team
● Create optimal sprint conditions
Master animation techniques
● Promote creativity
● Distribute speech
● Manage a group
Set Sprint goals
● Target end users
● Understand business issues
● Perform a pragmatic benchmark
● Converge visions
Make ideas emerge
● Facilitate an efficient brainstorming
● Draw a solution (sketching)
● Design the story of the product (storytelling)
Converge to hypotheses
● Select the best ideas
● Design a product roadmap
● Organize the work of the team
Prototype quickly & qualitatively
● Choose the right level of prototyping
● Select the features to test
● Organize a recruitment of testers
Validate the solution
● Conduct user tests
● Analyze the results
● Animate a storymapping
Integrate a Sprint Design into an Agile Sprint
● Understand Agile environments
● Evangelize Stakeholders in Sprint Design
● Collaborate with the development team
Good to know
● Code: DW-DSP
● Duration: 4 days (28 hours)
Prerequisites
● An understanding of ecosystems
digital
• A mastery of the workshops
fundamentals of UX-Design and Design
Thinking
• Solid experience in
digital project management
modalities
● Type of action: Acquisition of knowledge
● Training resources: On-site training - 1 job per trainee - 1 video projector - Course support provided to each trainee
● Teaching methods: Presentations - Practical cases - Synthes
Organizer
Oxiane
Where does it take place?
20 Rue de l'Industrie
Windhof
Luxembourg
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